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Artificial Intelligence for Computer Games: An Introduction Hardcover - 2004
by John David Funge
Details
- Title Artificial Intelligence for Computer Games: An Introduction
- Author John David Funge
- Binding Hardcover
- Edition International ed
- Pages 160
- Volumes 1
- Language ENG
- Publisher A K PETERS
- Date July 29, 2004
- Illustrated Yes
- Features Bibliography, Illustrated, Index
- ISBN 9781568812083 / 1568812086
- Library of Congress Catalog Number 2004048651
- Dewey Decimal Code 794.815
Media reviews
Citations
- Scitech Book News, 12/01/2004, Page 24
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by Funge, John David
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Artificial Intelligence for Computer Games : An Introduction
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Artificial Intelligence for Computer Games: An Introduction
by John David Funge
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Artificial Intelligence for Computer Games
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Hardback. New. Providing an introduction to the use of artificial intelligence (A.I.) in computer games, this text focuses on the techniques and strategies used to deliver effective A.I. engines for gaming applications.
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Artificial Intelligence for Computer Games: An Introduction
by Funge , John David (Author)
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A K Peters Ltd, 2004. Hardcover. New. illustrated edition. 160 pages. 9.75x6.25x0.75 inches.
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Artificial Intelligence for Computer Games: An Introduction
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Artificial Intelligence For Computer Games: An Introduction
by David Funge John
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United Kingdom: CRC Press, 2014. Hardbound. Brand New. Book Condition:- Brand New. Secured Packaging. Fast DeliveryBookseller Inventory # 9781568812083
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