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Projecting a Camera: Language-Games in Film Theory
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Projecting a Camera: Language-Games in Film Theory Paperback - 2005

by Edward Branigan


From the publisher

In Projecting a Camera, film theorist Edward Branigan offers a groundbreaking approach to understanding film theory. Why, for example, does a camera move? What does a camera "know"? (And when does it know it?) What is the camera's relation to the subject during long static shots? What happens when the screen is blank? Through a wide-ranging engagement with Wittgenstein and theorists of film, he offers one of the most fully developed understandings of the ways in which the camera operates in film. With its thorough grounding in the philosophy of spectatorship and narrative, Projecting aCamera takes the study of film to a new level. With the care and precision that he brought to NarrativeComprehension and Film, Edward Branigan maps the ways in which we must understand the role of the camera, the meaning of the frame, the role of the spectator, and other key components of film-viewing. By analyzing how we think, discuss, and marvel about the films we see, Projecting a Camera, offers insights rich in implications for our understanding of film and film studies.

Details

  • Title Projecting a Camera: Language-Games in Film Theory
  • Author Edward Branigan
  • Binding Paperback
  • Edition New edition
  • Pages 456
  • Volumes 1
  • Language ENG
  • Publisher Routledge, New York
  • Date 2005-11-01
  • Illustrated Yes
  • ISBN 9780415942546 / 0415942543
  • Weight 1.34 lbs (0.61 kg)
  • Dimensions 9.02 x 6.34 x 0.93 in (22.91 x 16.10 x 2.36 cm)
  • Library of Congress subjects Motion pictures - Philosophy, Motion pictures - Semiotics
  • Dewey Decimal Code 621.867

About the author

Edward Branigan is Director of Graduate Studies and a Professor of Film Studies at the University of California, Santa Barbara, and is an attorney. He is the author of Point of View in the Cinema and Narrative Comprehension and Film, which was awarded the Katherine Singer Kovacs prize in Cinema Studies.

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Projecting a Camera. Language-Games in Film Theory

Projecting a Camera. Language-Games in Film Theory

by Edward Branigan

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Routledge, Abingdon, 2006. First Edition. Softcover. Very Good Condition. Size: 8vo - over 7.75 - 9.75" tall. xxvi + 424pp. Internally clean. Binding firm, spine slightly cocked. Edges slightly marked. Covers slightly creased. Contains frontispiece. Quantity Available: 1. Shipped Weight: Under 1 kilogram. Category: Film, Radio & Television; Modern; Language & Linguistics. ISBN: 0415942543. ISBN/EAN: 9780415942546. Pictures of this item not already displayed here available upon request. Inventory No: 32552. . 9780415942546
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Projecting a Camera: Language-Games in Film Theory
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Projecting a Camera: Language-Games in Film Theory

by Edward Branigan

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ISBN 10 / ISBN 13
9780415942546 / 0415942543
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Projecting a Camera: Language-Games in Film Theory
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Projecting a Camera: Language-Games in Film Theory

by Edward Branigan

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New. In Projecting a Camera, film theorist Edward Branigan offers a groundbreaking approach to understanding film theory. Why, for example, does a camera move? What does a camera "know"? (And when does it know it?) What is the camera's relation to the subject during long static shots? What happens when the screen is blank? Through a wide-ranging engagement with Wittgenstein and theorists of film, he offers one of the most fully developed understandings of the ways in which the camera operates in film. With its thorough grounding in the philosophy of spectatorship and narrative, Projecting a Camera takes the study of film to a new level. With the care and precision that he brought to Narrative Comprehension and Film, Edward Branigan maps the ways in which we must understand the role of the camera, the meaning of the frame, the role of the spectator, and other key components of film-viewing. By analyzing how we think, discuss, and marvel about the films we see, Projecting a… Read More
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Projecting a Camera: Language-Games in Film Theory
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Projecting a Camera: Language-Games in Film Theory

by Branigan, Edward (Author)

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ISBN 10 / ISBN 13
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Routledge, 2006. Paperback. New. 1st edition. 424 pages. 8.75x5.75x0.75 inches.
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Projecting a Camera: Language-Games in Film Theory

Projecting a Camera: Language-Games in Film Theory

by Edward Branigan

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9780415942546 / 0415942543
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Paperback / softback. New. Through an engagement with the work of Ludwig Wittgenstein and classical and contemporary theorists of film, this book re-assesses a century of film theory and the language and ways through which our conceptions of film have been made. It explores a different way of conceiving film as a language.
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Projecting a Camera: Language-Games in Film Theory
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Projecting a Camera: Language-Games in Film Theory

by Edward Branigan

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Projecting a Camera: Language-Games in Film Theory
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Projecting a Camera: Language-Games in Film Theory

by Branigan, Edward (Author)

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ISBN 10 / ISBN 13
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Projecting a Camera: Language-Games in Film Theory
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Projecting a Camera: Language-Games in Film Theory

by Branigan, Edward

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Projecting A Camera
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Projecting A Camera

by Branigan, Edward

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ISBN 10 / ISBN 13
9780415942546 / 0415942543
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