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OpenGL Programming Guide
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OpenGL Programming Guide Paperback - 2013 - 8th Edition

by Dave Shreiner; Graham Sellers; John Kessenich


Details

  • Title OpenGL Programming Guide
  • Author Dave Shreiner; Graham Sellers; John Kessenich
  • Binding Paperback
  • Edition number 8th
  • Edition 8
  • Pages 935
  • Volumes 1
  • Language ENG
  • Publisher Addison-Wesley Professional
  • Date 2013-03
  • ISBN 9780321773036 / 0321773039
  • Weight 3.3 lbs (1.50 kg)
  • Dimensions 9.1 x 7 x 1.9 in (23.11 x 17.78 x 4.83 cm)
  • Library of Congress subjects Computer graphics, OpenGL
  • Library of Congress Catalog Number 2012043324
  • Dewey Decimal Code 006.663

About the author

Dave Shreiner, Director of Graphics and GPU Computing at ARM, Inc., has been active in OpenGL development nearly since its inception. He created the first commercial OpenGL training course and has taught OpenGL programming for twenty years.

Graham Sellers, coauthor of OpenGL(R) SuperBible, manages OpenGL Software Development at AMD. He authored many OpenGL feature specifications and helped bring OpenGL ES to desktop computers.

John Kessenich, OpenGL Shading Language Specification Editor, consults at LunarG, Inc., building compiler technology for GLSL. He helped develop OpenGL 2.0 and OpenGL ES 2.0 at 3Dlabs and Intel.

Bill Licea-Kane is Principal Member of Technical Staff at AMD, coauthor of OpenGL(R) Shading Language Guide, and chairs the OpenGL Shading Language technical subgroup.

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