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Advanced Game Design: A Systems Approach
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Advanced Game Design: A Systems Approach Paperback - 2017

by Michael Sellers


Details

  • Title Advanced Game Design: A Systems Approach
  • Author Michael Sellers
  • Binding Paperback
  • Pages 464
  • Volumes 1
  • Language ENG
  • Publisher Addison-Wesley Professional
  • Date 2017
  • Illustrated Yes
  • Features Bibliography, Illustrated, Index
  • ISBN 9780134667607 / 0134667603
  • Weight 1.59 lbs (0.72 kg)
  • Dimensions 8.9 x 6.9 x 1.1 in (22.61 x 17.53 x 2.79 cm)
  • Library of Congress subjects Computer games - Programming, Video games - Design
  • Dewey Decimal Code 794.815

About the author

Michael Sellers is Director of the Game Design program and a Professor of Practice at Indiana University in Bloomington, Indiana.

Sellers has worked as a professional game designer since 1994, with a focus on designing social, mobile, and massively multiplayer online games (MMOs). He has started and run three successful game studios and has also worked for notable game developers such as 3DO, Electronic Arts, Kabam, and Rumble Entertainment as a lead designer, executive producer, general manager, and creative director.


His first commercial game was the award-winning Meridian 59, the first 3D MMO, released in 1996. He was also the lead designer on The Sims 2, Ultima Online, Holiday Village, Blastron, and Realm of the Mad God, among other games.


In addition to his work in games, Sellers has conducted and published original research in artificial intelligence. His AI research, partly funded by the U.S. Defense Advanced Research Projects Agency (DARPA), focuses on "social artificial intelligence"-creating agents that behave plausibly in social situations. As part of this effort, Sellers has published groundbreaking work on enabling artificially intelligent agents to learn, form social relationships, and have and express emotions based on a unifying psychological architecture.


Sellers has a BS in cognitive science. In addition to working on games and AI, he has worked as a software engineer, user interface designer, RPG miniatures sculptor, and briefly as a circus roustabout and movie extra.

He has a Bacon number of 2 and hopes someday to have an Erdos number.

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Advanced Game Design: A Systems Approach
Stock Photo: Cover May Be Different

Advanced Game Design: A Systems Approach

by Sellers, Michael

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Advanced Game Design

Advanced Game Design

by Michael Sellers

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Paperback / softback. New. New Book; Fast Shipping from UK; Not signed; Not First Edition; In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling designers to think more deeply and clearly about their work,
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Advanced Game Design: A Systems Approach
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Advanced Game Design: A Systems Approach

by Sellers, Michael

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9780134667607 / 0134667603
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Addison-Wesley Professional, 2017. Paperback. New. 550 pages. 9.25x7.00x1.00 inches.
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Advanced Game Design: A Systems Approach
Stock Photo: Cover May Be Different

Advanced Game Design: A Systems Approach

by Sellers, Michael

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  • Paperback
Condition
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Binding
Paperback
ISBN 10 / ISBN 13
9780134667607 / 0134667603
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Addison-Wesley Professional, 2017. Paperback. New. 550 pages. 9.25x7.00x1.00 inches.
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£10.00 shipping to USA
Advanced Game Design: A Systems Approach
Stock Photo: Cover May Be Different

Advanced Game Design: A Systems Approach

by Sellers, Michael

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  • Paperback
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Binding
Paperback
ISBN 10 / ISBN 13
9780134667607 / 0134667603
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