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Machinima: Using Video Games to Make Movies
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Machinima: Using Video Games to Make Movies Library binding - 2008

by Holly Cefrey


From the publisher

Includes bibliographical references (p. 61-62) and index.

Details

  • Title Machinima: Using Video Games to Make Movies
  • Author Holly Cefrey
  • Binding Library Binding
  • Pages 64
  • Volumes 1
  • Language ENG
  • Publisher Rosen Young Adult
  • Date 2008-01
  • Illustrated Yes
  • Features Bibliography, Glossary, Illustrated, Index, Table of Contents
  • ISBN 9781404213586 / 1404213589
  • Weight 0.66 lbs (0.30 kg)
  • Dimensions 9.21 x 6.74 x 0.38 in (23.39 x 17.12 x 0.97 cm)
  • Ages 12 to 17 years
  • Grade levels 7 - 12
  • Themes
    • Topical: High Interest/Low Vocabulary
  • Library of Congress subjects Digital cinematography - Vocational guidance, Computer games - Programming - Vocational
  • Library of Congress Catalog Number 2007028041
  • Dewey Decimal Code 778.530
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Rosen Young Adult. Used - Good. . Former Library book.. All orders guaranteed and ship within 24 hours. Your purchase supports More Than Words, a nonprofit job training program for youth, empowering youth to take charge of their lives by taking charge of a business.
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Machinima: Using Video Games to Make Movies
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Rosen Publishing , 2008. This is an ex-library book and may have the usual library/used-book markings inside.This book has hardback covers. Clean from markings. In good all round condition. No dust jacket. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,350grams, ISBN:9781404213586
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Career Building Through Machinima: Using Video Games to Make Movies (Digital Career Building)
Stock Photo: Cover May Be Different

Career Building Through Machinima: Using Video Games to Make Movies (Digital Career Building)

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ISBN 10 / ISBN 13
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