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iPhone Game Development: Developing 2D & 3D Games in Objective-C Paperback - 2009 - 1st Edition
by Paul Zirkle; Joe Hogue
"iPhone Game Development" is packed with guidelines on the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, strategies for AppStore publication, and much more.
Details
- Title iPhone Game Development: Developing 2D & 3D Games in Objective-C
- Author Paul Zirkle; Joe Hogue
- Binding Paperback
- Edition number 1st
- Edition 1
- Pages 255
- Volumes 1
- Language ENG
- Publisher O'Reilly Media
- Date 2009-12-15
- Illustrated Yes
- Features Bibliography, Illustrated, Index, Price on Product - Canadian, Table of Contents
- ISBN 9780596159856 / 0596159854
- Weight 0.74 lbs (0.34 kg)
- Dimensions 9.12 x 7.06 x 0.55 in (23.16 x 17.93 x 1.40 cm)
-
Themes
- Aspects (Academic): Science/Technology Aspects
- Dewey Decimal Code 794.815
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iPhone Game Development: Developing 2D & 3D Games in Objective-C
by Zirkle, Paul, Hogue, Joe
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iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)
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iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)
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IPhone Game Development : Developing 2D and 3D Games in Objective-C
by Joe Hogue; Paul Zirkle
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O'Reilly Media, Incorporated, 2009. Paperback. Very Good. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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iPhone Game Development: Developing 2D & 3D games in Objective-C (Animal Guide)
by Zirkle, Paul; Hogue, Joe
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iPhone Game Development: Developing 2D and 3D Games in Objective-C
by Paul Zirkle
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Paperback / softback. New. Includes guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, and strategies for AppStore publication. This work provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming.
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iPhone Game Development: Developing 2D & 3D games in Objective-C (Animal Guide)
by Zirkle, Paul; Hogue, Joe
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iPhone Game Development: Developing 2D & 3D games in Objective-C (Animal Guide)
by Zirkle, Paul; Hogue, Joe
- Used
- Paperback
- Condition
- New
- Binding
- Paperback
- ISBN 10 / ISBN 13
- 9780596159856 / 0596159854
- Quantity Available
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iPhone Game Development: Developing 2D and 3D Games in Objective-C
by Zirkle, Paul/ Hogue, Joe
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Oreilly & Associates Inc, 2009. Paperback. New. 1st edition. 255 pages. 9.10x6.90x0.60 inches.
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iPhone Game Development: Developing 2D & 3D games in Objective-C (Animal Guide)
by Zirkle, Paul
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